CandleDeep
Independent release under rkj dev. Design, code and publishing.
A pixel-art survivor roguelite. You wake at the gate of the Hollow with one candle of time: hold off the horde until it burns out, carry your gold back up, and go deeper. Played one-handed in portrait.
2 stages, 20 enemies, 8 weapons, 7 heroes
Godot 4 and GDScript, Google Play Billing, AdMob with consent messages for EU and US privacy rules.



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